Welcome and enjoy my new and enhanced webpages! 
Information
- Business Card
- Contact info
Life
- Family - Music - Sport
- Games - Travel - Belief
Professional
- Courses - Research - Projects
- Media - Commissions - Publications
Misc
- Resource Links
- Other Links

My Publications on Game-based Learning

Here you can find my publications on Kahoot!, game-based learning as well as some other publications related to education technology.
If you want to site any of the papers, check the Google Scholar entry link for the paper you want to site.
You can access my
Google Scholar Citation Profile here.

Highly Recommended Publications

Here is a list of my publications on my Kahoot!-research. Note that the name of the research prototype of Kahoot! was Lecture Quiz:

  1. Alf Inge Wang and Rabail Tahir, The effect of using Kahoot! for learning - A literature review, Computers & Education, January 31st, 2020

  2. Alf Inge Wang, "The wear out effect of a game-based student response system", Computers & Education 82 (2015): 217-227.
    Google Scholar Entry, Download postprint version (PDF)

  3. Alf Inge Wang and Andreas Lieberoth, "The effect of points and audio on concentration, engagement, enjoyment, learning, motivation, and classroom dynamics using Kahoot!", 10th European Conference on Game Based Learning (ECGBL 2016), 6-7 October 2016, Paisley, Scotland, 10 pages.
    Google Scholar Entry, Download preprint paper

  4. Alf Inge Wang, Meng Zhu, and Rune Sætre, "The Effect of Digitizing and Gamifying Quizzing in Classroms", 10th European Conference on Game Based Learning (ECGBL 2016), 6-7 October 2016, Paisley, Scotland, 10 pages.
    Google Scholar Entry, Download preprint paper (pdf)

  5. Alf Inge Wang, "Jumble vs. Quiz - Evaluation of Two Different Types of Games in Kahoot!", 13th European Conference on Games Based Learning, 3-4 October 2019, Odense, Denmark.
    Download preprint paper (pdf)

  6. Alf Inge Wang, Rune Saetre, Terje Rydland and Yngve Dahl, "Evaluation of Interactive and Gamified Approaches for Teaching ICT Theory - A Study of PowerPoint, Sembly, and Kahoot!", 13th European Conference on Games Based Learning, 3-4 October 2019, Odense, Denmark.
    Download preprint paper (pdf)

  7. Alf Inge Wang and Tintin Trong Hoang, "Reaction vs. Completeness in Game-based Learning - Comparing two game modes in a game-based student response system", 11th European Conference on Games Based Learning (ECGBL 2017), 5-6 October, Graz, Austria, 2017.
    Google Scholar Entry, Download Pre-print (PDF)

  8. Alf Inge Wang, Aleksander Aanesl. Elvemo and Vegard Gamnes, "Three Social Classroom Applications to Improve Student Attitudes", Education Research International, vol. 2014, Article ID 259128, 14 pages, 2014.
    Google Schoar Entry, Download PDF

  9. Rabail Tahir and Alf Inge Wang, How to Evaluate Educational Games With Refugee Children: Methodological Aspects and Lessons Learned From EduApp4syria, 13th European Conference on Games Based Learning, 3-4 October 2019, Odense, Denmark.

  10. Rabail Tahir and Alf Inge Wang, "Exploring Methods and Guidelines for Child-Computer Interaction Research with Refugee Children", International Conference on Human-Computer Interaction, Springer Nature Switzerland, pages 70-89, 2019.

  11. Rabail Tahir and Alf Inge Wang, "Insights into Design of Educational Games: Comparative Analysis of Design Models", Future Technologies Conference 2018 (FTC 2018), Vancouver, BC, Canada, 13-14 November 2018

  12. Rabail Tahir and Alf Inge Wang, "State of the art in Game Based Learning: Dimensions for Evaluating Educational Games", 12th European Conference on Games Based Learning (ECGBL 2018), Sophia Antipolis, France, 4-5 October 2018

  13. Alf Inge Wang: "Extensive Evaluation of Using a Game Project in a Software Architecture Course", Transactions on Computing Education (ACM), Volume 11, Issue 1, February 2011.
    Google Scholar Entry, Download paper (.pdf), Download paper (local copy .pdf)

  14. Alf Inge Wang, Terje Øfsdahl and Ole Kristian Mørch-Storstein: "An Evaluation of a Mobile Game Concept for Lectures", 21st IEEE-CS Conference on Software Engineering Education and Training (CSEE&T 2008), April 14-17, 2008, Charleston, S. Carolina, USA.
    Google Scholar Entry, Download paper (.pdf 1.39 MB)

  15. Alf Inge Wang, Terje Øfsdahl and Ole Kristian Mørch-Storstein: "LECTURE QUIZ - A Mobile Game Concept for Lectures", The 11th IASTED International Conference on Software Engineering and Application (SEA 2007), Cambridge, Massachusetts, USA, November 19-21, 2007.
    Google Scholar Entry, Download paper (.pdf 1.2 MB)

  16. Other publications on Game-based learning and Learning Technologies

  17. Bian Wu and Alf Inge Wang: "Improvement of a Lecture Game Concept - Implementing Lecture Quiz 2.0, 3rd International Conference on Computer Supported Education, 6-9 May, 2011, Noordwijkerhout, The Nederlands. (10% acceptance rate for full papers)
    Download paper (.pdf)

  18. Alf Inge Wang, Stian Forberg, and Jon Kjetil Øye, "Knowledge War - A Pervasive Multiplayer Role-Playing Learning Game", 10th European Conference on Game Based Learning (ECGBL 2016), 6-7 October 2016, Paisley, Scotland, 10 pages.
    Google Scholar Entry, Download preprint paper

  19. Alf Inge Wang, and Bian Wu, "Use of Game Development in Computer Science and Software Engineering Education.", Computer Games and Software Engineering, edited by Kendra M. L. Cooper and Walt Scacchi, CRC Press, Chapter 2 (2015): 31-58.
    Google Scholar Entry, Download draft (PDF)

  20. Alf Inge Wang, Mari Hansen Asplem, Mia Aasbakken, and Letizia Jaccheri, "Game-Based Interactive Campaign Using Motion-Sensing Technology.", Entertainment Computing-ICEC 2015. Springer International Publishing, Trondheim, Norway, September 30.-October 2.2015. 195-208.
    Google Scholar Entry, Download paper draft

  21. Alf Inge Wang and José de Jesús Luis González Ibánez, "Learning Recycling From Playing A Kinect Game", International Journal of Game-Based Learning (IJGBL) 5(3), (2015): 25-44.
    Google Scholar Entry, Download paper draft

  22. Alf Inge Wang and Bian Wu, "The Use of Game Development in Computer Science and Software Engineering Education", Book Chapter in "Computer Games and Software Engineering", 2014
    Google Scholar Entry, Download paper draft

  23. Bian Wu and Alf Inge Wang, "A guideline for game development-based learning: A literature review", International Journal of Computer Games Technology, Volume 2012, Article ID 103710, 20 pages, 2012.
    Google Scholar Entry, Download paper (PDF)

  24. Bian Wu and Alf Inge Wang, "Comparison of Learning Software Architecture by Developing Social Applications vs. Games on the Android Platform", International Journal of Computer Games Technology, Volume 2012, Article ID 4942323, 10 pages, doi:10.1155/2012/494232, 2012.
    Google Scholar Entry, Download paper (PDF)

  25. Bian Wu and Alf Inge Wang, "A Pervasive Game to Know Your City Better", 2011 IEEE International Games Innovation Conference (IGIC 2011), Orange, California, November 2-4, 2011.
    Google Scholar Entry, Download paper

  26. Bian Wu and Alf Inge Wang, "Game Development Frameworks for SE Education", 20011 IEEE International Games Innovation Conference (IGIC 2011), Orange, California, November 2-4, 2011.
    Google Scholar Entry, Download paper

  27. Alf Inge Wang and Bian Wu, "Using Game Development to Teach Software Architecture", International Journal of Computer Games Technology, vol. 2011, Article ID 920873, 12 pages, 2011. doi:10.1155/2011/920873
    Google Scholar Entry, Download paper

  28. Bian Wu, Alf Inge Wang and Yuanyuan Zhang, "Experiences from Implementing an Educational MMORPG", 2nd International IEEE Consumer Electronics Society's Games Innovation Conference (GIC 2010), Hong Kong, 21-23 December 2010.
    Google Scholar Entry, Download paper (.pdf)

  29. Alf Inge Wang, Bian Wu, Sveinung Kval Bakken, "Experiences from Implementing a Face-to-Face Educational Game for iPhone/iPod Touch", 2nd International IEEE Consumer Electronics Society's Games Innovation Conference (GIC 2010), Hong Kong, 21-23 December 2010.
    Google Scholar Entry, Download paper (.pdf)

  30. Bian Wu, Alf Inge Wang, Anders Ruud, and Wan Zhen Zhang: "Extending Google Android's Application as an Educational Tool", The 3rd IEEE Information Conference on Digital Game and Intelligent Toy Enhanced Learning (DIGITEL 2010), Kaohsiung, Taiwan, April 12-16, 2010.
    Google Scholar Entry, Download paper (.pdf)

  31. Alf Inge Wang, Terje Øfsdal and Ole Kristian Mørch-Storstein: "Collaborative Learning Through Games - Characteristics, Model, and Taxonomy", Research Paper published at Dept. of Computer and Information Science, Norwegian University of Science and Technology, Trondheim, Norway, 2009.
    Google Scholar Entry, Download paper (.pdf 3.2MB).

  32. Bian Wu, Alf Inge Wang, Jan Erik Strøm and Trond Blomholm Kvamme: "XQUEST used in Software Architecture Education", IEEE Consumer Electronics Society's Games Innovation Conference , August 25-28, 2009, London, UK.
    Google Scholar Entry, Download paper (.pdf 282K)

  33. Alf Inge Wang: "Post-Mortem Analysis of Student Game Projects in a Software Architecture Course", IEEE Consumer Electronics Society's Games Innovation Conference , August 25-28, 2009, London, UK.
    Google Scholar Entry, Download paper (.pdf 20.0MB)

  34. Alf Inge Wang and Bian Wu, "An Application of a Game Development Framework in Higher Education", International Journal of Computer Games Technology, Special Issue on Game Technology for Training and Education, Volume 2009.
    Google Scholar Entry, Download paper (.pdf 1.9MB), Download paper (.pdf 2.1MB)

  35. Bian Wu and Alf Inge Wang: "An Evaluation of Using a Game Development Framework in Higher Education", 22nd IEEE-CS Conference on Software Engineering Education and Training (CSEE&T 2009), Februrary 17-19, Hyderabad, India, 2009.
    Google Scholar Entry, Download paper (.pdf)

  36. Alf Inge Wang, Erik Arisholm and Letizia Jaccheri: "Educational Approach to an Experiment in a Software Architecture Course", 20th Conference on Software Engineering Education and Training (CSEE&T 2007), Dublin City, Ireland, July 3-5, 2007.
    Google Scholar Entry, Download paper (.pdf 319 KB)

  37. Alf Inge Wang and Carl-Fredrik Sørensen: "Writing as a Tool for Learning Software Engineering", 19th Conference on Software Engineering Education and Training, Turtle Bay, North Shore, Hawaii, USA, April 19-21,2006.
    Google Scholar Entry, Download paper (.pdf 389KB)


  38. Publications